Cliffs of Fury

Published February 08, 2010
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In one of those really-exciting-for-you-but-retarded-sounding-for-everyone-else developer moments, I tried making a sea cliff for the new airplane game, and behold!:


Cliffs. Hell yes.


See, in Angels 22, there was water and ground, but never an actual transition between the two, like, say, a shoreline. I kind of dreaded trying because we're on a kind of tenuous 2D illusion, and I didn't want to call it out by making a clear "from the side" thing stuck on an ambiguous island. In retrospect, I think it turned out rather well. Up next is a beach beach (not just a cliff).
Goodnight!
-Mark the Artist
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