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please,help me!

Started by
-1 comments, last by unrealcode 24 years, 1 month ago
now i use dplay to write a network game! i want to know when i should use "DPSEND_GUARANTEED " Flag when send a message. whether or not the received msg maybe in uncorrect order or data in msg maybe wrong if i dont use this flag. I ever receive a msg not same as i send. please help me , it important to me!

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