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Networking help!!!
Does anyone know how to make a game that has network support
with IPX with Borland C++...
Edited by - NinJinTsu on 5/26/00 4:47:43 PM
The easiest way (IMO) is to use WinSock 2 and use the IPX options on the sockets.
ex: an SPX socket:
spxSocket = socket(AF_IPX, SOCK_STREAM, NSPROTO_SPX);
ex: an IPX socket:
ipxSocket = socket(AF_IPX, SOCK_DGRAM, NSPROTO_IPX);
ex: an SPX socket:
spxSocket = socket(AF_IPX, SOCK_STREAM, NSPROTO_SPX);
ex: an IPX socket:
ipxSocket = socket(AF_IPX, SOCK_DGRAM, NSPROTO_IPX);
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