Hi, Im wondering if anyone know a good 3d engine for a mmorpg. I saw an old thread about this (think it was from 1999 or something) but I bet things have changed since then
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Me and my friends are going to make a mmorpg (as some of you maby already know) and we plan to buy (or find a free 3d engine) since we figure its an important part of the game and we are not so experienced in 3d programming yet. we hardly think we can do a 3d engine that is equally good as a commersial 3d engine (well not in a near future anyway). What do you guys think of buying a 3d engine and concentrate on coding the actual game and networking instead vs making your own engine? Yeah I can see alot of advantages of making your own engine -you know how it works etc..
Well anyway I looked at crystal space (open source which is good) but I don''t know if that is what im looking for.
The engine must support huge outdoor worlds aswell as indoor enviroments. The engine doesn''t have to be open source but if not it would be good if it is well documented.
/Thanks in advance
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The best engine i found so far is Power renderer (commersial but not to expensive). It seems pretty good and I think the graphic looks really nice. Does anyone have any other suggestions?
Does anyone have experience with power renderer and mmorpgs? (Or crystal space and mmorpgs).
Well I add the http to power renderer so you can check it out if you havn''t done it already
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Power renderer http://www.egerter.com/index3.htm
sorry for not making it clickable but im to laz..ehum tired (its 03:13 here).
I would apriciate some quick answers since our game document is almost finished and we are eager to start coding. The 3d engine is one of the few things we still havn''t decided about.
Also do you think that engine will "do it for gamers 4 years from now?".