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MultiPlayer concept and Implementation?
Hey,
I have finished learning how to use DP* to programm network stuff and not starting ti integrate the networking to my gam,e but i am quite stuck now. I do bot know anything about Multiplayer concept for FPS or RTS or MMOG? How can I implement multiplayer? Where can I find tutorial or resource that teaches how people implement multiplayer in their games? Things lick latency hiding etc .
thanks
This one looks good. It talks about winsock, but also about networking theory too.
http://www.flipcode.com/network
Edited by - Nazrix on July 8, 2001 11:50:26 PM
http://www.flipcode.com/network
Edited by - Nazrix on July 8, 2001 11:50:26 PM
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