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Thin client games

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2 comments, last by Joriz 22 years, 9 months ago
I''ve heard that there are thin client versions of popular games. Is that true? and where can I find information about it? Greetinz, Joriz Thankz for you time and effort.
Thankz for you time and effort.
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Maybe a silly question, but what''s a "thin client"?
A web browser is a thin client, as is a Citrix session. The client doesn't do any of the work, it just displays what some server decides.

There are some thin client games, that use MacroMedia's Flash or something like that... usualy just simple games for promotional purposes.

Magmai Kai Holmlor
- Not For Rent

Edited by - Magmai Kai Holmlor on September 10, 2001 11:33:13 PM
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
In theory, you could write a game wherethe client simply relays keypresses and mouse movements to the server, and the server renders the entire world and sends it to the client which displays it on the screen.
Of course, this is completely impossible today because of ping and the excessive amount of bandwidth it would consume. It would be nice tho (from an anti-cheating perspective).

cu,
Prefect

One line of sourcecode says more than a thousand words.
Widelands - laid back, free software strategy

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