All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
12
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Old Archive
Advertisement
8bit/Chiptune Artist Available
Old Archive
Archive
Started by
priceofsilver
October 25, 2011 04:24 PM
8
comments, last by
priceofsilver
12 years, 7 months ago
Prev
1
2
(current)
priceofsilver
Author
110
January 27, 2012 04:58 PM
Hey there, I'd be interested in hearing more. PM'd!
Cancel
Save
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
The impossible mission of 1 pixel thick lines GL_LINES
Graphics and GPU Programming
Graphic Adventure Games... with PHYSICS!
Game Design and Theory
Can someone explain why studios making large space games are congratulated when they make their game capable of using double precision, allowing it to be very large?
General and Gameplay Programming
User Encryption / Authentication
Networking and Multiplayer
Relational database normalization
General and Gameplay Programming
Unable to load a texture in D3D12 compute pipeline
Graphics and GPU Programming
Advertisement
Recommended Tutorials
Reference Guide For the Beginner Artist
Visual Arts
Inter-Process Communication (IPC) Introduction and Sample Code (.net)
General and Gameplay Programming
Building an Open-Source, Cross-Platform 3D Game with C++, OpenGL and GLSL, from the Ground Up
General and Gameplay Programming
Dana Dominiak
Interviews
E3 2004 Impressions
Event Coverage
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top