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[Wanted] Beta Testers for MindTex (normal/height map utility)

Started by December 30, 2011 02:37 AM
-1 comments, last by ryguy4377 12 years, 8 months ago
Team name:
Frozen Flame LLC

Project name:
MindTex

Brief description:
MindTex is a CrazyBump-esque program in that, given a single source texture, it generates high quality normal, height, ambient occlusion, specular, and/or self-illumination maps. Our goal with MindTex is to offer a utility to match CrazyBump in quality at an indie-friendly price.

Target aim:
Commercial

Compensation:
None, though MindTex is free-to-use and a license is offered at a discount (30% off of $64.95) during the open beta.

Technology:
Windows/DirectX 9/C++ (Shader model 2.0 required, 256mb+ video memory recommended)

Talent needed:
Testers willing to try the product and provide information to assist in the fixing of any bugs that arise.

Team structure:
It's just me at the present.

Website:
http://mindtex.com

Contacts:
Our forums, through MindTex's built-in bug report system, or by email at: support@frozenflamecorp.com

Previous Work by Team:
This is Frozen Flame's first major project.

Additional Info:
Here is an image to quickly demonstrate what MindTex can do given a single source texture:

demonstrationImage.jpg


Feedback:
ANY

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