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Voxel Engine

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-1 comments, last by Butabee 12 years, 4 months ago
Shot of a cave from my voxel engine in progress.

Uses wolfenstein style raycasting with extra features like looking up and down to a certain degree, and voxel objects of any shape.

Hope to make an actual voxel based minecraft clone with the ability to modify the world at finer detail than 1 meter^3 blocks at a time.


Right now it runs at about 60 fps, at a render resolution of 160x192 on a llano a8-3850, I hope I can get the renderer running on it's own thread for an actual game and not lose much performance.

Click here to view the iotd

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