A first stable version was finished in 2009 around 3 months, with on-going adding more features and fixing according to feedbacks and reviews.
The framework itself is designed to support any airport models. Now it supports 2 airport models which are "Suvarnabhumi Airport", and "Yangon International Airport".
The framework focuses on rendering part, and effect, along with the following features.
- Deferred shading
- DLAA support
- Bloom post processing
- 3 weather condition support -> Normal, Raining, Snowing
- Configurable airport meshes with ability to control them in code individually (such as turn on/off runway light mesh)
- Simple daytime simulation
The vital things I learned from this project is 3D maths (learned mostly from rendering part), and shading programming.
One last thing, the project itself is built up on top of pure XNA, and features added are cumulative over time.
You can see how this project is putting into real use over here.
Updated: See video in action here.
Click here to view the iotd