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Grow :: procedural generator
I wanted to simplify my game's collision system at run time by using only a single type of collision shape, namely convex hulls. Because manual hull construction puts a lot more pressure on the content generation side, I've tried to automate the process as much as possible. All tools now create a convex representation in addition to their main geometric output (see video).
Grow library
Click here to view the iotd
Wow, this is seriously impressive work, how long have you been developing Grow?
Keep up the amazing work. :)
![:D biggrin.png](http://public.gamedev.net//public/style_emoticons/default/biggrin.png)
Thank you for your comments.
Also note the short loading times in the video; the main scene is loaded in the time it takes to fade out the opening menu.
Looks very nice. I like that you made this publicly available. But I can't get it to work. Running PHP 5.3.3 on WAMP.
I tried to run the main script or the other scripts, and I get this error on gen/gen.php:
Parse error: syntax error, unexpected '[' in ... \gen\gen.php on line 21
It doesn't seem to like this array element: stream("lxosaver", $options)["data"]