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The Video Mode 13h
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
8,767
The Color Palette
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
7,395
Plotting Pixels
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
3,627
Basic Line Drawing Algorithm
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
10,382
Texture Mapping
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
9,331
Point in a poly
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
-2
7,253
Point in a poly II
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
4,171
Fast 2D Line Intersection Algorithm
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
1
17,817
Overview of Marching Cubes Algorithm
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
19,615
Polygon to triangles
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
10,515
Understanding Reverse Polish Notation
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
6,044
Allis' Ph.D. thesis: Searching for Solutions in Games and AI
By
GameDev.net
, published July 16, 1999
Algorithm
Artificial Intelligence
0
0
3,107
The P5 Basics, and the New Profiling Registers
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
0
0
6,060
Pentium Pairing Rules
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
0
0
8,223
Assembly Tutorial
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
1
0
13,644
Simple Fire Effect
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
1
0
17,165
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