Day 27

Published November 07, 2012
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Mirrored from my blog (en, pt-br).

Today I started fixing a logic error in the winning script. The fix was simple and quick.

As I now have the mechanics working (minus the bugs that I did not find) I decided to start to refine the graph, leaving it the way I want, and leave the level design further forward.

I think a sci-fi theme fits well in the game so I started looking textures. I found a texture to the floor and found a very good program that makes space skybox, the Spacescape. Some of the examples that comes into it:

tumblr_mbvaroEaHl1rxq0qy.png

tumblr_mbvasamilz1rxq0qy.png

Then I started looking for the cube texture and ended up finding a very good tutorial, Creating a Sci-Fi Panel. I recommend.

Today I couldn't finish watching, neither tomorrow. So I'll just return on Monday.

Floor, skybox and the cube (the cube will look like, but that's not what I did).

tumblr_mbvatjAxKR1rxq0qy.jpg

[size=2]PS: Sorry for the bad english.
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