Day 30

Published November 07, 2012
Advertisement
Mirrored from my blog (en, pt-br).

Today I finished watching the tutorial Creating a Sci-Fi Panel. It was time consuming and difficult to follow, because I did not know to use photoshop. I ended up not liking the result in Unity and decided to start again (and make a slightly different model).

First model following the tutorial.

tumblr_mc0spoJQS91rxq0qy.png

The second model was better than the first, but still not good. The idea was to use the lights of the edges to indicate the color of the cube and the middle one to indicate if the cube is with, gravity, without gravity or gravity inverted. But inside the Unity was bad to see the lights from afar.

tumblr_mc0sqzQra81rxq0qy.jpg

tumblr_mc0srkSXRS1rxq0qy.jpg

tumblr_mc0ss2GDL81rxq0qy.jpg

tumblr_mc0ssrZLg41rxq0qy.png

Tomorrow I will change the color of the lights in the texture, to see if it improves, if not help, I will change the color of texture of the cube itself.

[size=2]PS: Sorry for the bad english.
Previous Entry Day 29 - College
Next Entry Day 31
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Day 39

1586 views

Day 38 - Idleness

1206 views

Day 37

1239 views

Day 36

1278 views

Day 34 - College

1058 views

Day 35 - Idleness

1112 views

Day 33 - College

1145 views

Day 32

1311 views

Day 31

1249 views

Day 30

1305 views
Advertisement