This is " target="_blank">old style battle
And this - " target="_blank">new, started just 2 days ago - exported mesh and applied normal&diffuse map texturing with simple pixel shader. Study the Ogre engine possibilities~~
Ships doesn't really fit to the screen - camera setup e t.c. is still TODO (i'm going to do camera flyby) and the light is rotating around some axis - to show that models are in fact 3d & to ensure that render works.