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The final update in a mean of visualization of automatic battle. Sounds are yet needed, right meshes for different ships and different lazer/cannon animations. Later, I need to bind all that animations with correspondent ship modules, using Scenario Editor, which, in turn, I have to modify to support these changes. But that's not complicated at all, just building a folder structure and a couple of lines of C++ code.
But what really needs an improvement, to prepare game for an online games/tests by anyone who wishes - a GUI, as I promised earlier. I'll start this week to apply that cute screenshot graphics to the actual game screens. I hope it'll not take long.