Yet another battle screen improvement!

posted in Tachyon Wars
Published October 08, 2009
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Well.. Here it is.

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New battle screen view

I've just completed this implementations & video yesterday night and quite happy with a result. In 3D space with such a small efforts you may do beautiful sceneries very fast .

There are a number of improvements: smooth ships animation, meshes refactored (however, no bump normal mapping yet [sad]), twitchings in orientation removed (some still exists, though), reflectance, object flyby mode (with 'shift') and a skybox, of course , which gives 60% of visual impact of all the scene.

Of course there is a lot to do - scene utterly misses lazer & cannon rays & explosions. I'm not even mention about right meshes for the ships (actually, there is a different kinds of ships are taking part - carriers, tankers, fighters with battle cruisers). Next - icons (friend/foe) & statistics information about ships.

After that, I may consider battle screen as being done. Gui redesign is upcoming.
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